gala
(
Elvish root) 'thrive', 'be healthy, happy, prosperous'. This root word is attested in
The Etymologies in volume V of
The History of Middle-earth, though whether it appears in any extant names is open to question. The only real candidate is
Galador (possibly - very speculatively - 'thriving brother'). Though
gala as a combination of letters does appear in many other names, in all those other cases the etymology derives from either
galad ('shining, radiance') or
galadh ('broad, spreading tree').
galadh
(
Sindarin) 'tree', especially a tree with broadly spread branches and dense foliage (as opposed to a more slender tree, for which the word
orn was more usual, though this distinction was not rigidly imposed). The
dh in this word's spelling represents a voiced
th sound (as in English 'these' or 'lathe'). The fourth day of the
Elves' week was named
Orgaladhad ('day of the
Two Trees'), modified by the
Númenóreans to
Orgaladh ('day of the
(White) Tree'). The chief city of
Lórien was
Caras Galadhon ('fortress of trees'), and the people of that land were known as
Galadhrim ('
Tree-people'). The element
galadh also appears in
Galadhon, the name of
Celeborn's father, with a meaning that is not completely certain, but seems to be 'of the trees'.
Galadh is very occasionally seen in the modified form
galad, specifically in the name of the
Ent Bregalad, translated as '
Quickbeam' (where
beam is used in its older sense of 'tree'). (
Galad much more usually means 'radiance', as in
Gil-galad or
Galadriel - though in
Galadriel's case her relationship with
Lórien and its
Galadhrim meant that her name was sometimes rendered
Galadhriel.) See also
galath beliow.
galath
(
Sindarin) 'tree', especially a tree with broad, spreading branches. The usual
Sindarin word here would be
galadh (see above), with
dh representing a voiced 'th' sound as in 'clothe' or 'bathe'. Where the word occurred in combination with a following unvoiced 'th', however, the sounds were combined, giving rise the
galath with an unvoiced final south (that is, the word rhymes with English 'path' rather than 'bathe'). We have only two examples of this situation, and in both the combination is with
thil, which can mean 'shine silver' or '
Moon' depending on context. One of these examples is
Galathilion, the
Tree made by
Yavanna in the image of
Telperion of the
Two Trees, whose name means something like 'scion of the shining silver tree'. The only other example is
Galathil, who was the brother of
Celeborn, and the names of both brothers seem to be variations on 'silver tree'.
gam
(Old English) derived from
gamen, meaning a sport or game, and found in the
Hobbit village-name of
Gamwich ('game village'). This gave rise to the nickname 'Gamwichy', from which the form '
Gamgee' is ultimately derived. These Old English names are translations of original
Hobbit names:
Galbasi for the village, and
Galpsi as the actual form of '
Gamgee'.
gand
(Old Norse) from
gandr, meaning 'wand' or 'staff'. In the long list of
Dwarf names known as the
Dvergatal in the
Völuspá, one of the
Dwarves listed is
Gandálfr, 'Wand-
elf' or '
Elf of the Wand'. In early draft versions of
The Hobbit, the anglicised version
Gandalf was used for one of the
Dwarves, with their
Wizard companion being named
Bladorthin. Later revisions saw these names changed, so that the
Wizard acquired his much better known name of
Gandalf.
gar
(
Elvish root) literally 'possess', from which derive two variant forms seen in proper names: (i) 'lord', 'noble' (that is, 'one who holds property'), in
Beregar ('valiant noble'); and (ii) 'land' (as in 'possessed place') in
Losgar ('place of flowers'). Sense (ii) is etymologically connected with the stem that gives rise to
Arda (as the realm in the keeping of
Manwë). Not to be confused with the common element
-gar seen in
Mannish names, especially among the
Hobbits, which means 'spear', and is unrelated to this
Elvish source.
gelion
(
Sindarin) 'merry singer', derived from a root meaning 'joy' or 'triumph'. This old
Elvish name was at one time given as a derivation for the name of the river
Gelion (and its tributaries, the
Greater Gelion and the
Little Gelion). Based on later writings, Tolkien appears to changed his mind about the derivation of this river's name (instead basing it on
Dwarvish Gabilán, 'great river'). The name also appears in
Thargelion, the land eastward 'beyond
Gelion'.
gil
(
Sindarin) a 'sparkling, shining' thing, or a 'gem', from the same root, 'shine with white light', as
gil 'star' above. This usage is rare (the more usual word for a gem or jewel is
mír) but it appears in the name of
Gilraen, the mother of
Aragorn. That name incorporates
gil as a shining jewel with
raen, 'netted', to describe a 'tressure', a jewelled headpiece worn by
Gilraen that was composed of a net of shimmering gems.
gimil
(
Adûnaic) 'star', one of relatively few known name elements in the native language of the
Númenóreans. It appears in the names of several members of the royal line, including one
King,
Ar-Gimilzôr ('king star-fire'). Other examples include
Gimilzagar ('Star-sword') and
Gimilkhâd (where the meaning of the final
-khâd element is obscure).
glǣm
(Old English) 'gleam', 'radiance', 'splendour'.
Glǣmscrafu 'caves of radiance', was the name used by the
Rohirrim for the shining caverns that ran behind
Helm's Deep in the
White Mountains. That name is an almost direct translation of
Elvish Aglarond, which could also be translated 'cave(s) of radiance', though in this context the name is usually rendered as '
Glittering Caves'.
glir
(
Sindarin) 'song' or 'poem', seen in this form only in
Glirhuin, the name of a seer and poet of
Brethil (the
-huin ending of this name is obscure).
glóin
(Old Norse) perhaps 'glowing or shining one', appearing as the name of two
Dwarves. The name comes from the long list of
Dwarf names known as the
Dvergatal ('
Dwarf-tale' or '
Dwarf-list') within the ancient poem
Vǫluspá or the 'Prophecy of the Seeress'. Its etymology is not completely sure, but it seems to be connected with the Old Norse word for 'glow' or 'shine' (in Tolkien's work, Old Norse represents the northern language of
Men in
Middle-earth).
gollum
(onomatopoeic) an imitation of a throaty swallowing sound made by
Sméagol, especially when he was frightened or angry, and from which he took his more common name of
Gollum.
gon
(
Sindarin) a derivative of
gonn or
gond, meaning 'stone', and especially referring to rocks or large stones, or stone used as a building material. Apart from
Gondor (which derives from
gond dor, 'land of stone'), the most prominent use of this form is probably in
Argonath ('two royal stones', but here
gon is used of statues, not simple rocks). The element is also seen in
seregon, a red-flowering plant whose name translates as '
blood of stone'. As an ending in names, this is a somewhat problematic term, but in general names ending in
-gon are not meant in this sense (specifically, in
Fingon and
Turgon,
-gon means 'commander', from an entirely different linguistic source). There are a few uncertain cases (such as
Argonui,
Hirgon or
Targon) where the names may or may not be intended to contain a word for 'stone'.
gor
(
Sindarin) 'fear' or 'dread', seen in its pure form in
Gorthaur (a name of
Sauron combining the words for 'dread' and 'abombinable') and
Gorthol ('
Dread Helm'). An example of a compound form is seen in
Cirith Gorgor (translated as '
Haunted Pass', but literally 'pass of deadly fear').
Gor combined with
ngoroth 'horror' to produce
gorgoroth, 'great fear, terror', seen in both
Ered Gorgoroth ('
Mountains of Terror') and the
Plateau of Gorgoroth in
Mordor. The name
Nan Dungortheb is a special case with a complex evolution and etymology; in its older forms it used
gor in the sense of 'fear', and was translated 'Vale of Black Horror', but Tolkien later came to prefer '
Valley of Dreadful Death' as its meaning. The exact derivation of this later translation is somewhat unclear; it
may continue to use
gor to imply 'dread', or it may use
gorth for 'death'. Note that, despite their reputation,
gor in the sense of 'fear' does not appear in
Tyrn Gorthad, the
Barrow-downs; rather, this is also an instance of
gorth to mean 'death'.
gorn
(
Sindarin) literally 'impetuous', though in the case of
Aragorn (apparently the unique case of this element appearing in a personal name), it was said to be intended as 'valour'. In full, then,
Aragorn means 'kingly valour'.
goth
(
Elvish root) A form of the word
coth, 'enemy', that appears in the name of
Morgoth ('
Dark Enemy' or '
Black Foe [of the World]'). This form was possibly influenced by an alternative meaning of
goth, 'dread' or 'terror', which perhaps appears in one interpretation of
Gothmog (on this reading, 'dread enforcer'). This element is linguistically difficult; it is
Sindarin in form, but was given by
Fëanor before he encountered the
Sindar (the explanation for this peculiarity lies in the evolution of Tolkien's linguistic structure; for simplicity, the element is here simply listed as an '
Elvish root').
grim
(Old English) as used by the Anglo-Saxons, this word had a rather broader array of meanings than in modern English, covering such concepts such as being 'fierce', 'cruel', 'savage', 'wild', 'bitter' or 'painful'. It came originally from a root-word meaning 'angry', which was perhaps connected with an even older word for 'thunder'. In
Rohan it appeared in the name of the warrior
Grimbold (simply 'grim' + 'bold'), as well as the name of
Théoden's sword
Herugrim ('fierce sword') and the place-name
Grimslade (probably 'glade of [a person named] Grim'). Related languages outside
Rohan also used the word, so for example
Beorn's son was named
Grimbeorn ('fierce
bear'). Among
Hobbits, who also shared a linguistic heritage with the
Rohirrim, there were several members of the
Took family with names derived from this source. These included
Adalgrim ('noble' + 'grim'),
Hildigrim ('battle fierce') and
Isengrim ('iron' + 'grim').
gríma
(Old English) 'mask', and by extension used to denote hidden or secret things, and so a suitable source for the name of
Gríma Wormtongue, the treacherous advisor to
King Théoden of
Rohan.
grind
(archaic English) 'protective fence', seen only in the name
Grindwall, a landing place on the
Withywindle that was protected from the surrounding
Old Forest by a 'grind' that walled it off from the threatening trees.